This is a small story module in Divinity Engine 2 (sadly 4 is not yet available). It's a personal project I was just doing for fun and to get familiar with a new to me engine. It didn't get to the finished state due to technical complications: the documentation available is sadly scarce, so I started running into a lot of issues when it came to scripting. While I did manage to reverse-engineer some parts from just looking at main game levels, it was not feasible to continue. It was a fun experience nevertheless, and I got to stretch my detective muscles while trying to figure out how things are done in a new to me engine.
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